struct Inner {
  scalar_f32 : f32,
  vec3_f32 : vec3<f32>,
  mat2x4_f32 : mat2x4<f32>,
}

struct S {
  inner : Inner,
}

@group(0) @binding(0) var<uniform> u : S;

@compute @workgroup_size(1)
fn main() {
  let x = u;
}
